15May

MoboTap Inks Deal With KDDI, Dolphin Browser To Be Preloaded On New Japanese Android Phones

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htcj

MoboTap‘s popular Dolphin Browser has racked up over 16 million downloads worldwide, but that hasn’t stopped them from taking steps to expand internationally.

The company announced earlier this morning that they have entered into a new agreement with Japanese wireless carrier KDDI that will see their browser pre-loaded on a number of new Android handsets going forward.

KDDI is Japan’s second-largest wireless carrier with nearly 35 million subscribers under their belts, with just about 20% of those users owning smartphones. All things considered, it’s a big chance for MoboTap to bolster their brand outside the confines of the United States.

MoboTap and Dolphin are no strangers to the Japanese market — they teamed up with Softbank in 2011 — but MoboTap views this new partnership with KDDI as a critical part of their international expansion plans for 2012. MoboTap marketing head Edith Yeung tells me a deal like this has been a long time coming (representatives from the two companies first met at Disrupt 2011), and that they are “putting a lot of energy” into making a similar splash in markets like China and South Korea.

It’s worth noting that KDDI handles new handset releases a little differently than we do here in the States. Instead of unveiling new handsets in drips and drabs, the carrier reveals all the phones they will release within that period all at once every season — their Summer 2012 collection was just revealed last night, and I’m told that some of those devices will be the first to ship with the Dolphin browser pre-loaded.

But why Dolphin? What was wrong with the stock Android browser? According to Kazuhito Shimizu, KDDI’s head of U.S. operations, customization was their main concern. By loading up Dolphin’s default list of bookmarks with links to their own services, KDDI hopes that they’ll have a better handle on the end-to-end user experience.

“We believe that the browser will be the first touchpoint for the customer to access our services and content,” Shimizu said.

Dolphin and KDDI aren’t exactly strangers to each other at this point — the popular third-party browser was added to KDDI’s au Smart Pass subscription app service back in March, with a handful of Japanese tweaks in tow. Sadly, among those tweaks is the exclusion of their recently-revealed Sonar voice-controlled browsing feature, though I’m told MoboTap is currently working on getting Japanese support up and running before too long.



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14May

Remember Jitterbug Phones For Seniors? Here’s The iPad Equivalent

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hiw-3

Remember Jitterbug, the big-buttoned phones for seniors that made using those confusing, new-fangled cellphone thingies so much easier to handle? Well it looks like someone has gone out and built the equivalent for the iPad. Which literally made me laugh out loud when I read the news, because the iPad is the first computer I’ve ever seen seniors adopt in droves. But hello anyway, Family Ribbon.

Everything about this app is funny. From the touted “health benefits” (apparently, a May 2012 Mayo Clinic study confirmed that a combination of exercising and using a computer may protect seniors against mild cognitive impairment!!!) to the stock photos of granny on iPad in the “how it works” section of the website.

I’ll spare you the gory details. Here’s the pitch in a nutshell: the app, which is “officially” launching on May 30th but is live now in the iTunes App Store, is “an easy-to-use app for the iPad which features an easy-to-use interface that helps seniors and kids stay connected to their families online.”

In case you missed that, it’s “easy to use.”

Because really, the iPad is so hard. And this UI is clearly better:

I’m sure the iPad’s complexity is why my 2-year has completely stolen mine, knows how to slide to unlock, flip through screens, launch and close apps, navigate within apps, and I’m pretty sure she’s already better than me at Angry Birds.

Let’s get real here, kids are not the issue with adopting new technology. Seniors, however, often struggle. And while I do understand the need to offer them assistance, I’m not sure that, of all things, it’s the iPad that’s so confusing. Computers, yes. Windows, yes. Mac OS X, yes. But iPad? No.

Sure, grandma and gramps might need a demo at the Apple Store or from you before they get it. But I’m not convinced they need something like this.

I will give the app one shout out as its saving grace – it offers a remote administration feature which could come in handy. The confused user can push the “call back request” app for assistance which sends a text, email and phone call (wait…omg, it’s thi, WUPHF lives!) and can then tap a button to share their screen. It’s a screenshot-snapping feature, to be clear, not true remote administration.

Oh, and there’s an “easy Facebook” mode too:

I’m sorry, I just fell out of my chair.

Honestly, this may be the best thing I’ve seen on the Internet all day.

The app was co-created by two ex-McKinsey consultants, CEO Ivan Osadchiy and Mykola Komarvsky. I was just going to decline to cover (Osadchiy wanted to talk about the “many health benefits” that this application will bring), but I found I couldn’t help but share this news. Back to your regularly scheduled Facebook IPO-salivating now.



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20Apr

HTC Is Done With QWERTY Keyboard Phones

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htc-touch-pro

Touchscreens killed the keypad star. HTC is reportedly done with physical keypads and will instead focus on better on-screen keypad technology.

The word comes from HTC creative director Claude Zellweger speaking at a Seattle press event. “As a company the QWERTY keyboard we’re moving away from in general.” This likely doesn’t mean HTC won’t release another QWERTY phone in the near future but rather the company is shifting development focus away from physical keys.

This shouldn’t come as a surprise. The entire smartphone market started moving away physical keys as a response to the iPhone’s rise to the top. Even RIM followed this trend with its line of Storm smartphones. For better or worse, ditching physical buttons in favor for on-screen keyboards allow for thinner more stylish phones.

Mobile Burn quotes Zellweger saying “putting too much effort into that [QWERTY phones] would take away from our devices.” This shows that HTC understands that the company needs a unified brand rather than a gaggle of phones. In previous years HTC seemingly released a new Android handset every three weeks. During Android’s roaring early days, this strategy helped grow the platform by enticing new buyers with fresh phones built on the latest technology. But now, as Samsung and Motorola have slowed their roll, HTC needs to do the same and it seems the QWERTY phones are getting the ax.



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10Apr

US Cellphone Carriers Will Start Blocking Stolen Phones On Their Networks

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By David Ponce

We can’t really understand why it’s taken so long, but there are talk that the big four US carriers will being implementing a plan to thwart phone theft by blocking their use on their combined networks. The reasoning behind this of course is that a phone that can no longer be used is of no value to anyone, thus less likely to be stolen in the first place. We’re surprised it’s taken this long simply because a similar plan has already been in place in the UK for several years, with a very high success rate.

And while this is good news, we’re also saddened that the effort is likely to take quite some time to implement.

“We are working toward an industry wide solution to address the complexity of blocking stolen devices from being activated on ours or another network with a new SIM card,” said a T-Mobile spokesperson, “This is not a simple problem to solve.”

Not simple indeed. Word is that the central database will be ready within 18 months, and that regional carriers will then come in 6 months after that for a complete rollout within two years.

VIA [ Engadget ]



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29Mar

Big Phones? So Over.

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Screen shot 2012-03-29 at 12.54.10 PM

The other day, Matt made a desperate plea: “Please don’t buy cheap Android phones.” To do so is a mistake, and the more you buy, the more cheap phones flood the market, and thus more people are walking around with crap up against their faces.

And after hearing that Samsung has sold 5 million Galaxy Notes, I think it may be time to make my own plea: Please stop buying giant phones.

Now, obviously I don’t take this request as seriously as the whole cheap Android phone thing. But I was actually musing to myself just last night that if people continue to buy phones with 4.5-inch + screen sizes, phone makers will think that’s OK. It’s not. It’s just as dumb as Motorola’s advertising, directed squarely at men with robots and cyborgs.

I totally concede that a large display, perhaps at 4.3-inches tops, is nice. Watching video and playing games on those honking Android phones tickles my fancy in a way my little iPhone cannot. It’s quite glorious.

But then I try to do something normal. You know… text a friend, send an email, browse the web, get directions, tweet, Instagram a pic… or whatever. Sure, I check out YouTube a handful of times a week to show a friend some crazy sexy Japanese beatboxing girl and if I’m really bored and away from all of my other devices, I’ll sit down and switch on an episode of The Office within the Netflix app on my phone. And of course, when I’m chilling at home and news is dead, I’m probably running through a temple or flinging birds or effing up Liberty City in a freshly stolen car.

But on the whole, I’d say that 90 percent of what’s done on my phone has nothing to do with video or gaming, which is where the larger screen really wins.

Of course, mobile gaming figures are up as more and more users buy smartphones and developers pop out better and better games, but gaming is still relatively low on the list of usage scenarios. comScore’s January Mobile report said that the most common activity on a phone was text messaging, with 74.6 percent of U.S. subscribers (aged 13+) using their smartphone to send a text. Moreover, text messaging is still on the rise. Nearly tied for second, the next biggest mobile activities were using an app and browsing the web, followed closely by accessing a social network.

And at the bottom of the list is gaming, with 31.8 percent of users saying they’ve used their phone to play a game. Meanwhile, viewing video on mobile didn’t even make the list.

My phone is first and foremost about utility. I’m connecting to work, I’m emailing, I’m texting, I’m checking in on my social networks, and I’m surfing the web constantly. It gets me where I need to go first, and as a bonus, helps me get through those bored moments.

The issue I have with the big phones is that it cuts off a chunk of the market, and at the cost of innovation.

Phones are mobile. You know… mobile phones. By their very nature, they must be able to comfortably fit in your hand and in your pocket. They must be relatively light, and in a lot of instances, they must be discreet.

The bigger the display gets, the bigger the phone gets. It’s just simple math. But the trade-off we’re making for it is weak at best. As I said, mobile video isn’t something that most of us actually do very often, and gaming (while on the rise) isn’t the priority of a phone.

Sure, a big display makes some games a bit more enjoyable, but let’s think through the actual quality of game play. The most shining example I can think of is Madden ’11. I’ve played the game on both my 3.5-inch iPhone 4S and on a Droid Razr. (To be clear, the Droid Razr has a 4.3-inch display, which is exactly where I draw the line between fine and too big.)

I concede that I could physically see more of the game when I played on the Droid Razr, but any improvement wasn’t all that significant. This is because there’s only so much accuracy you can have with touch controls, and whether the screen is big or not, mobile gaming is thus far crippled by them. If you really need the very best portable gaming option out there, go get a PS Vita or a 3DS, or better yet, go get yourself a really nice gaming console. Hell, most people play games on their phone at home anyways. (Seriously.)

Then we have the mobile video argument, which doesn’t really deserve a response. (Obviously, I’ll give one anyways.) For one thing, we don’t watch video on our phones enough to warrant carrying around something so uncomfortable for the next two years. But it’s more than that.

Soon Nokia will release the Lumia 900 into the U.S. market. It’s got a 4.3-inch 480×800 display, and while I’m impressed with how resilient the screen is under bright sunlight, I would never choose this phone to watch a movie on over my iPhone 4S.

Mobile video is all about the pixels and the processing power, and a large screen (once again) is just a bonus — a bonus that isn’t all that worthwhile. Granted there are giant phones out there with 4.3-inch+ 720p displays, and sure, watching video on them is swell. But would I trade everyday comfort for only a slightly better experience on non-primary activities? Absolutely not, and I honestly don’t think you should either.

To all of you out there with hands giant enough to honestly and genuinely feel comfortable with the Galaxy Note, first and foremost, congratulate your girlfriends for me. But secondly, I understand that you can and will want to take advantage of bigger screens. You have giant hands, it only makes sense.

But there are lots of us, especially women, who physically cannot send a text on those giant phones with one hand. Do you know what an inconvenience it is to be forced into using two hands on a mobile phone? Let’s add to that the fact that these phones don’t fit into any pocket of a girls’ pair of jeans.

So just to clarify, roughly half of the population can neither text nor comfortably carry around these phones. And yet phone makers think that a honking display is somehow en vogue, likely because they simply follow each other in terms of trends.

There’s a reason that phones became smaller and smaller back in the day, and there’s a reason why phones are getting larger today. Back when we had button-covered flip phones, portability was the name of the game. But once the iPhone hit the market, non-Apple phone makers were tasked with finding a way to persuade customers toward something different. To that end, we’re seeing LTE become a focal point of manufacturers, and larger screens are not only a by-product of that, but they are seen as an additional selling point.

An LTE radio requires bigger hardware, period. It’s a larger radio, to start, but also requires a larger battery. With that, displays get larger and since the iPhone has one of the most pixel-dense displays on the market, competitors need something (anything) that competes directly with that. It’s easier to go big than to build a more pixel-dense display, and the big screens mesh well with adding other features like LTE and extending battery, so that’s where OEMs are headed.

But if we keep encouraging them, phones will keep getting bigger. The Galaxy S III, a phone that I’ve been excited about since the day the S II launched, is rumored to have a 4.8-inch display. This nearly ruins it for me, and the phone’s only saving grace right now is that it’s the Galaxy S III and I can’t help but give it a chance.

If you have the hands for it, then by all means, go get yourself a Note or a GalNex or that giant Galaxy S III when it’s available. But for the rest of us, the 99 percent if you will, don’t feel suckered into getting a giant phone just because it’s a flagship.

HTC has some beautiful smaller phones coming out like the One V (with a 3.7-inch display) and the One S (4.3-inch), and the Nokia Lumia 800 and 900 are both very appealing options for anyone considering Windows Phone. Oh, and the iPhone is always a good choice too.

All I’m saying is that if we continue to get pushed into buying big phones, OEMs will only continue to compete on screen size, and we’ll all eventually be walking with tablet-sized phones to our faces.

And to me, that look is so over.



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