02Sep

Samsung’s New Android UI Is Ambitious But Flawed

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One of the beautiful things about Android is how extensively you can customize things. A quick peek in the Android Market reveals tons of widgets, skins, and launcher replacements, all ready to give the Android device in your life a fresh new look. Shockingly, Samsung has decided to throw their hat into the customization ring with its own launcher replacement called Pure Breeze, developed by their San Jose Mobile Lab.

For the uninitiated, launcher replacements are applications that essentially redo an Android device’s UI, with some doing the job better than others. Samsung’s freshman effort, unfortunately, falls mostly into the latter category.

Samsung says Pure Breeze is all about easy navigation between apps, and it does its best to streamline everything with that thought in mind (for better or worse).

Pure Breeze’s homescreen equivalent is something the San Jose Lab calls “The Kite.” It’s much like your standard homescreen setup, save for a few crucial differences: it’s translucent (which is important), and there’s only one, very long page to scroll. That proved to be a bit of a roadblock for me in the early stages of use; I’d have to resist the temptation to swipe left and right to access other things because there was nothing there.

The app drawer button is centered along the bottom of the screen, and does what it always has before. The difference here is that it comes with preloaded groups for apps, which can be accessed by swiping left and right. Apps can be easily moved in and out of these groups by holding and dragging them around. When pressing and holding an app’s icon, it can also be sent to the trash or to The Kite. Fair enough.

When an app is opening, and the Home button is used to exit it, the translucent homescreen comes into play. It swoops in from a corner and covers it, leaving the app partially visible. This is what Pure Breeze is really about: hitting the Back key makes The Kite fly away again, leaving the user exactly where they were before. Hit the Back key again, and it will take you to the app opened just prior to that. Pure Breeze effectively creates a chain of apps that theoretically allows users to follow a trail back to wherever they left off.

It sounds great, and for the most part, it works really nicely, but there are a couple issues.

Chains can get long enough to overwhelm some less powerful devices, and the translucent homescreen can be awfully distracting when trying to find an app you placed on The Kite. Pure Breeze is just different enough that many users who pick it up will try to do their usual thing and wind up lost. There’s only one homescreen page, so be judicious in deciding what widgets to use. The Menu button, when pressed on the homescreen, brings up the Pure Breeze settings instead of the device menu.

Perhaps I’m being a bit harsh, but it seems like a too drastic a shift for so little payoff. The app chaining concept is a novel idea and works surprisingly well, but all the little missteps drag everything down. This is the San Jose Mobile Lab’s first release, and it’s certainly an ambitious one, but here’s hoping future versions will be better thought out.

The app went live in the Android Market a few days ago, and is available in both free and paid versions.





View full post on TechCrunch » Mobile

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13Jun

A Flawed Genius Called Hussain…

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In the annals of contemporary Indian art, India has lost one of its most notable practitioners—MF Hussain. In death as in his long and chequered life, Hussain remains a controversial figure.   A look at what made him whatever his is:   His craft: There is no disputing the fact that along with Francis Newton [...] View full post on Buzzintown Blog

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15Jul

Radio engineer states Consumer Reports iPhone 4 tests are flawed

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Bob Egan, an experienced electro-magnet engineer has pounced on the Consumer Reports test, stating that it was not done in the proper way. Apparently, there was no way in the way that CR conducted its test that it could have deduced anything more detailed than what anyone can determine at home, covering the steel casing with a finger.

Here are a few key quotes from his blog:

“To even reasonably run a scientific test, the iPhone should have been sitting on a non-metallic pedestal inside an anechoic chamber. The base station simulator should have been also sitting outside the chamber and had a calibrated antenna plumbed to it from inside the chamber.

In case you weren’t sure, an anechoic chamber is one of those special rooms with walls covered in sponge spikes to kill any echoes.

“I have not seen Consumer Reports‘ claim directly that the finger effect reduces the iPhones sensitivity by 20db as reported elsewhere, but unless Consumer Reports connected to a functional point inside the iPhone that number is fantasy.

“Even the way they seem to have tested the change – by varying the base station simulator levels – seems to assume the iPhone receiver and/or transmitter operate in a linear fashion (the same way) across all signal strengths – bad assumption.

“Bottom line: from what I can see in the reports, Consumer Reports replicated the same uncontrolled, unscientific experiments that many of the blogging sites have done.”

Everybody knows by now that the device in many cases drops signal if held in the left palm, with contact bridging the gap on the bottom left side of the phone. Interestingly, Egan writes that the way the test was performed it still doesn’t answer the question as to whether the reception issue is AT&T’s problem or Apple’s. I’m sincerely hoping that Jobs will come clean in the press conference on Friday.

Another enticing twist to the never ending saga that is the antenna agony of Cupertino. One to please the fanboys, for now at least.

Via: Bob Egan

View full post on TodaysiPhone.com

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