18Oct

Video: Hands-On With Motorola’s iPod Nano Challenger, The MOTO ACTV

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DSC_0093

This morning, Motorola dropped a bit of a surprise with the MOTO ACTV, an iPod Nano-esque thimble of a device.

Does the world need another tiny, crappy audio player? Probably not. But what about a tiny, Android-powered audio player that focuses on gauging exercise? Still, probably not — but hey, it’ll be fun to hack!

Now, lets be clear: the idea of a device that gauges your athletic ability isn’t a new one — nor was it new when Apple introduced the new iPod Nano with Nike+ integration. As they tend to do, Apple just made things suck less, introducing a somewhat-flashy device that just about anyone could comprehend. Motorola wants to go deeper.

The ACTV is a bit more focused, diving far deeper into the niche that is hardcore athleticism. If the iPod Nano is 90% media and 10% exercise, the ACTV is split 50/50. Whereas the Nano is mostly a tricked-out pedometer, the ACTV has things like GPS, a heart-rate monitor, and a snazzy cloud-based backend for monitoring all of your stats over time — plus fancy tricks like Bluetooth pairing (allowing you to screen calls while gettin’ your run on without having to sweatily paw at your handset.)

I spent some time with the ACTV this morning, albeit in a tiny office rather than out on the track. Read on for my impressions.

First impressions:

  • The design is, to use a positive word, minimalist. It’s… a black square. That’s it. There are a few buttons on each side and a 3.5mm jack on the top, but the design is forgettable.
  • Remarkably light.
  • The screen was considerably smaller than I would have hoped — a massive chunk of the face is dedicated to the bezel and the capacitive back button.
  • The ACTV is built to be switched between a watch band, an arm strap, and a few other accessories that MOTO is working on. The watch band comes in the box, while the rest are optional add-ons
  • When slipped into the watch strap, the thing feels a bit huge on the wrist. With a heart rate monitor built in, though, it’s still considerably less cumbersome than a chest wrap.
  • It’s Android-based! That said, it’s not like any build of Android you’ve seen. They’ve boiled things down to the bare minimums here, ditching the likes of the apps drawer. Don’t expect to find the Android Market here. Its primary interface is essentially just a homescreen, with each page dedicated to one big icon/widget.
  • Once you dive into the built-in apps, it’s a bit more obvious that it’s Android. Menus scroll smoothly, and share most of its design cues with vanilla Android. Compared to most smart watches I’ve tinkered with, it’s pretty dang easy to wrap your head around.
  • One neat trick: based on your pace/heart rate during any given track, the ACTV will learn which songs get you pumped. One tap of the “Fit song” button will start up a track it knows will queue up a song to motivate you.

The key feature here is Motorola’s backend, which the device automatically syncs with (via WiFi) to provide reports on your efforts. Have you gotten faster over time? Is your heart in better shape now than it was a month ago? This is the deal maker/breaker; if its not good enough, it’ll be hard to justify a separate, dedicated $249 device when a $199 iPod Touch (which, in an armband, is hardly more noticeable) has access to apps like Runkeeper. Sadly, this feature seemingly wasn’t ready for a preview just yet.

To step away from the intended use case here for a second: man, do I hope Motorola didn’t go out of their way to lock this thing down. If the trends we’ve seen with iPod Nano are indication, hackers/modders will have an absolute field day with this thing.

What do you think? Any gym/track rats out there already breaking into a sweat over this one?








Launch Date:
October 18, 2011

Motorola Solutions, Inc. (NYSE: MSI) is a data communications and telecommunications equipment provider that succeeded Motorola Inc. following the spin-off of the mobile phones division into Motorola Mobility Holdings, Inc. in 2011. The company is headquartered in Schaumburg, Illinois, a Chicago suburb.

Motorola Solutions is composed of the Enterprise Mobility Solutions division of the former Motorola, Inc. Motorola Solutions also previously had a Networks division, which it sold to Nokia Siemens Networks in a transaction that was completed on April…

Learn more



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09Jun

A Challenger Appears!: World’s Drunkest Man

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I’mma wipe this wet floor up WITH MY FACE.

Note: Flash video embedded after jump directly from The Sun because they suck star-sized balls (sun tie-in — count it!) when it comes to annoying copyright claims over their “exclusive” videos. You don’t own London’s CCTV system!

Remember the previous record holder for world’s drunkest/druggiest man? Well here’s a drunk-ass Brit giving Mobeer Moproblems a run (read: trip and fall) for his money. It honestly seems like he’s trying to kill himself falling down. You know how they always say, “drink responsibly”? Well this guy likes to drink despondently and then take it out on his face.

Hit the jump for the MUST WATCH video that follows him around town until he (SOMEHOW) makes it back to his hotel. View full post on Geekologie – Gadgets, Gizmos, and Awesome

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03May

Amazon set to release iPad challenger?

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Amazon tablet

When the iPad was debuted last year, it’s fair to say that its arrival ruffled a few feathers at Amazon, Barnes and Noble and Sony, who were, at the time doing rather well in the e-book business. Then, Apple released a device which could not only give its user e-books, but a ton of other features as well. The Amazon Kindle 2 was priced at $259, the iPad…

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24Feb

Review – Thermaltake Challenger Pro

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This post is syndicated with permission from GamerFront.net

Thermaltake has been branching out from their previous offerings related to PC cases, cooling and power supplies. We’ve already shown you a couple of their gaming peripherals in the Tt eSPORTS line. Today we have a second gaming keyboard, dubbed the Challenger Pro.

The Challenger line of keyboards currently comes in three flavors: regular, pro and Ultimate. We have the middle of the road, which only loses 2 macro keys, audio jacks and the ability to change the color of the backlight. Otherwise the Pro appears to be nearly identical to the Ultimate.

Some of the notable features include an adjustable red backlight, 10 customizable keys, a pair of USB 2.0 ports and a hand fan. That’s right, there is a removable fan that will blow air onto one of your hands. We’ll touch more on that later. Thermaltake also includes the necessary software for customizing your keys, along with a bit of on-board memory to store your profiles.

You’re also going to find spare W,A,S and D keys (colored red, instead of black like the other keys) which is a nice touch. First, the red color makes them stand out a bit. Second, there may very well come a day where you’ll want to replace those four keys simply because you’ve worn them down. My favorite little touch is that you can replace both Windows keys with non-functioning dummy keys. After all, nothing ruins a game of Team Deathmatch like accidentally hitting the Windows key.

The first thing I’ll jump into is the hand fan. While an interesting idea, it really doesn’t do much for me. The amount of airflow is limited, so I don’t always even notice that it’s there. Cooling down a sweaty hand between matches is nice, but I think that if Thermaltake decides to keep this feature around, they might consider not only giving it a little more airflow, and a way to adjust the fan’s positioning. As it is now, you can pick between a spot at the far left or far right of the keyboard, and it only swivels to the left and right. Of course, if you’re using a keyboard tray, there’s a good chance that you’ll not be able to use the fan at all, unless the tray is extended fully (and then you’ll have to be careful not to accidentally push it in and break the thing). When not using it, the fan stores inside of the keyboard at the back.

The software that is provided is pretty straightforward as far as most gaming keyboards go. You’ll be able to customize your 10 keys with any macro you like. I like that they do give you the ability to specify the delay between each action, down to 1/10th of a second. For those that set up complex macros, you will certainly appreciate this. You can also assign those keys to default Windows actions such as Cut, Copy, Paste, Save and others. My favorite is the Launch feature. This allows you to assign a piece of software to one of the macro keys. Then, with a touch of the button, you’ll open whatever program is associated with it.

There is a timer in the keyboard software, which acts more like stopwatch than a timer. It will only tell you how long you’ve been playing. I’d like to see a timer that acts as an alarm, that way you can be notified after a certain period or at a specific time. You’ll also be able to control the backlight and up to 4 profiles here. Don’t worry though, there are dedicated keys that will cycle through each profile, as well as control the brightness of the backlight.

I spend a lot of time writing, so I’ve had a good bit of time to test this keyboard as a standard typing tool. After all, for someone like me who uses the same machine to work and game, I don’t want to be swapping out peripherals twice (or more) a day. The keys are placed rather low, and close together, which can take a little bit of getting used to. That being said, after a few days with the Challenger, I was typing just as well as my trusty mechanical keyboard. Granted, I’ll always prefer a mechanical keyboard to one that isn’t, but I have no problems with my day-to-day typing on this one.

When it comes to gaming, I’d say that I like the low profile and closeness of the keys. After all, the less you have to move your fingers, the better. There is a small period of adjustment, like most peripherals, but after a few hours of gaming it up, you’ll be right on track. Surprisingly, the two features on this keyboard that I took advantage of most are the backlight and red W,A,S, D keys. As I said above, the fan didn’t do too much for me, and I did have to take it off because I’m using a keyboard drawer. The macro keys are placed at the left and right edges of the keyboard, and I just didn’t find more than a couple of them easy enough to hit to do much good. At no point did I find a good use for the ones lining the right side, as my mice always have enough buttons to keep that hand busy.

Overall, the Challenger Pro fell about in the middle of other gaming keyboards I’ve tested. It has some interesting ideas like the hand fan that need some tweaking before I think they will be good enough to really consider a reason to buy it. However, for a $70 gaming keyboard with backlit keys, I’d still say it’s worth the money. From other backlit keyboards in the same price range, you could do a lot worse.

[ Thermaltake ] VIA [ GamerFront ]



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28Jan

25 Years Ago Today: The Challenger Disaster

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Challenger.jpg

Tuesday, January 28, 1986. I was only four at the time and didn’t watch the launch on live TV like so many others, but I do remember learning about it soon after and the profound effect it had me as an aspiring astronaut. We live, we die, we learn.

Challenger-crew.jpg

In remembrance of (clockwise from back left) Ellison Onizuka, Christa McAuliffe, Gregory Jarvis, Judith Resnik, Ronald McNair, Dick Scobee and Michael J. Smith. See you amongst the stars.

Space Shuttle Challenger Disaster on Wikipedia View full post on Geekologie – Gadgets, Gizmos, and Awesome

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