05Feb

This Week on TiP (Jan 29-Feb 4) [VID]

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Jake Rosati jan29-feb4

This Week on TiP (Jan 29-Feb 4): Sources are claiming that Apple will release the iPad 3 in March, the Blackberry London may be the first Blackberry to compete with the iPhone, next-gen iDevices might have waterproof coating, and more! – iPhone ban in Germany: http://tinyurl.com/89a2fez – Waterproof iPhone: http://tinyurl.com/7yoxmh5 – Blackberry…

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05Feb

Designing for Mobile: 7 Guidelines for Startups to Follow

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ryan_dogpatch_reasonably_small-12 (1)

This is a guest post by Ryan Spoon (@ryanspoon), a principal at Polaris Ventures. Read more about Ryan on his blog at ryanspoon.com.

As an investor, I’ve seen hundreds of mobile application pitches. And as a consumer, I’ve downloaded hundreds more – some out of curiosity and others in the hope that I’ll find something so useful and exciting that I’ll make room for it on my iPhone’s home screen.

From both perspectives, I am rarely excited by download numbers. What gets my attention is engagement: how frequently an application is used and how engaged those users are. This ultimately is the barometer for an application’s utility and/or strength of community. And if either of those two factors are strong, growth will certainly come. Just ask Instagram, Evernote, LogMeIn and others.

Creating great mobile experiences requires dedication to building product specifically for mobile. It sounds obvious, but it’s so often overlooked. Mobile users have different needs, desires and environments; and as the application creator, you have different opportunities to create utility and engagement.  With that in mind – and with the help of my former eBay colleague and Dogpatch Labs resident, Rob Abbott (founder of EGG HAUS and Critiq), we’ve put together 7 design guidelines to consider when building for mobile.

Just like the presentations on leveraging Facebook (both on-Facebook.com and off-Facebook) and Twitter, success comes from building meaningful experiences that are honest to the native environments.



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05Feb

Best Buy’s Deal Of The Day Is The HTC Sensation 4G

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Screen Shot 2012-02-05 at 11.43.36 AM

Happy Super Bowl Sunday everyone and let’s give a big thank you to Best Buy for offering up a T-Mobile Sensation 4G as their Sunday deal of the day. The Sensation 4G is free with a new, two-year contract and just $99.99 for qualifying upgrades on a two-year contract. The deal ends in 13 hours, 47 minutes and 11…10….9 seconds so take advantage… Read more

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05Feb

Japanese dude smashes chicken wing bowl record in the US, 337 in 30 minutes

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USA, Philadelphia – In a filled indoor arena on Friday, the city’s annual chicken wing eating extravaganza was about to start. Whilst being observed by 17 000 spectators, Takeru Kobayashi set a new record: 337 chicken wings in 30 minutes.
Kobayashi-san, weighing only 127 pounds (58 Kg) earned himself both champion trophee and walked away with 20 000 USD prize money. The previous record was 255-wings set by Jonathan “Super Squibb” Squibb, who won the last 3 consecutive …
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04Feb

The Phone Stacking Game: Let’s Make This A Thing

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phonestack

So it’s Saturday night and you’re out with friend. Are they the inconsiderate jerk who can’t stop checking their smartphone? Or is that you?

Either way, here’s one way to make dinner a little more interesting.

I’ve seen/heard this described as both “The Phone Stacking Game” and “Don’t Be a Dick During Meals”. It’s been mentioned on a couple of blogs, but a quick  straw poll of my friends suggests that it hasn’t become widespread yet, at least on the West Coast. Which is a shame, because it’s perfect for folks in tech.

Here’s how it works: At the beginning of the meal, everyone puts their phone face down at the center of the table. As time goes on, you’ll hear various calls, texts, and emails, but you can’t pick up your phone. If you’re the first one to give in to temptation, you’re buying dinner for everyone else. If no one picks up, then everyone pays for themselves.

You can explain the game in a few different ways. Most obviously, it could be a protest against the incessant, unthinking use of cell phones during social gatherings. Or maybe it’s a game that acknowledges the new reality and tests your willpower accordingly. Personally, I like to think of it as a free market exercise. After all, people love to say, “Sorry, but I have to take this.” Do you have to answer it? Really? Is it that important to you? Great, then you can pay.

No matter what the explanation, it could make for a tense meal. And I look forward to defeating MG Siegler.

[image via Kempt]



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